Category: Digital

  • The Coming Post-Digital Age

     

     

    Starting a new fortnightly column by advertising and marketing services veteran Ashoke Agarrwal

     

    By Ashoke Agarrwal

     

    Ashoke AgarrwalThe inexorable rise of digital and social media has rocked the world of mass media, marketing, and marketing communication.

    However, I believe the current disruption is only the tip of the iceberg.

    Media, marketing, and marketing communication professionals should prepare for a more profound disruption driven by the rapid and widespread development and adoption of Artificial Intelligence (AI) leading to a Post-Digital Age.

    Studying the possible contours of AI in marketing and marketing communication, I have developed a concept called “Concierge Intelligence” (CI), as outlined later in this article (I had published a blog post on CI back in Feb 2021).

    Over the past few months, scandals have rocked the world of social media and digital advertising, threatening the lynchpin of social media and programmatic advertising – cookie-based tracking and cookie pools – with stringent and widespread regulations.

    The other critical development is a shift in the outlook of start-up capital – there is a clear trend towards favoring start-ups in deep tech areas.

    Both these trends bode well for the accelerated arrival of the Post-Digital Age.

    There is a growing realisation that Facebook, Google, and its kin are critical fuelers of fissiparous tendencies in societies worldwide.

    Social media’s power to divide is a result of algorithms (algos in techspeak) that drive engagement, in the process reinforcing tribal tendencies and conspiracy theories.

    The digital and social media giants are reluctant to change these algos, as they are the engines that drive their primary source of revenue and profits -advertising.

    Change in the outlook of social media, digital media, and e-commerce giants will come when they face emergent competition from the likes of Concierge Intelligence that will usher in a Post-Digital Age.

    The increasing disquiet among marketers and advertisers with social media and digital advertising effectiveness will be at the core of this emergence.

    Many in the marketing community started as enthusiastic advocates of digital marketing. It seemed to hold the promise of better ROIs over the short term and more robust, interactive brand-consumer relationships over the more extended period.

    However, the reality of digital marketing has belied most of these high hopes. Today, digital marketing does not represent interactive access to a more clearly defined target consumer. Instead, it obfuscates behind attribution in terms of “views” and “click-throughs”, numbers that cloud as much as they reveal.

    If most marketers are dissatisfied with digital marketing, the question arises as to why the share of digital in most brands’ marketing budgets grows year on year? The reason for this inexorable growth is, I believe, two-fold.

    First, the rise of digital media is weakening mass media. OTT platforms steal audiences away from linear TV, cinema, and radio. Social media and news aggregation are decimating print newspapers and magazines. It forces big brands to allocate an increasing part of their marketing budgets to digital marketing to reach their audience.

    Secondly, digital marketing is growing at a pace is because of the modularity it affords. Smaller brands with smaller budgets can reach out to smaller target markets, a positive development fostering increased consumer choice. But unfortunately, it also encourages hucksterism and fraud on the flip side of the coin.

    After the Arab Spring of a decade ago, social media was much ballyhooed as the force that would bring about and strengthen egalitarianism and democracy in societies across the world. Instead, in nations after nations, social media today is seen as one of the forces feeding tribalism, extremism, encouraging authoritarianism and threatening anarchy. The rallying cry of the likes of Zuckerberg and Pichai seems to be, “Surrender your data, and I will feed you, for free, the opium of tribal comfort while putting your psyche to power my advertising revenues, a la The Matrix”.

    However, I believe that the page will likely turn again, and social media will get back to being a force for good over the coming decade or two. This transformation will come about under the gathering onslaught of regulators, brands, and public opinion. Under this emergent paradigm, individuals will own the data gathered through their digital footprint.

    I envisage a time when a public utility like service will gather all such data and store it in a digital locker solely owned by the individual, managed by a Data Utility provider. The individual would be free to upload more information into her digital locker, including brand and shopping preferences, recent purchases and intentions, demographic details, and attitudinal batteries. Brands could approach the Data Utility and, based on anonymised information, choose to seek more information about a particular type of individuals – say, individuals who currently own a six-year-old mid-size sedan or those who have expressed an intention to purchase a luxury SUV. The Data Utility would inform the individual of the interest and the fee the brand is willing to pay for their access. The brand will be allowed a permitted level of access with explicit permission from the consumer. Blockchain technology will ensure that a significant part of this payment would go to the consumer (the actual owner of the data) and the rest to the Data Utility provider.

    Central to the above ecosystem will be an AI product I call “Concierge Intelligence” that will mediate for the individual between brands and the Data Utility provider. The individual will own the Concierge Intelligence platform, much like owning a house, a car, or an electronic device.

    The era of Concierge Intelligence will avoid the concerns raised by the age of marketing to bots like Alexa or Siri, posited by some technology forecasters. Instead, Concierge Intelligence will emerge as a tool for individual empowerment instead of yet another money-making and control-enhancing platform for data aggregators, data miners, marketers, or the government. As a result, Concierge Intelligence could be the next big consumer product category of the coming decades, just as the smartphone has been for the past couple of decades.

    The individual will buy his Concierge Intelligence (CI) — a software application -from the market and load it onto all the devices she uses. Then, CI will get to work to learn the consumer’s interests and preferences. The individual will set the scope and depth of this learning.

    CI will be mediate between the world and the individual. First, it will map the individual’s learning patterns and maximize the speed and efficacy of the individual’s learning. It will continuously keep a tab on the individual’s inherent talents and emergent capabilities and connect her with opportunities to put these talents and abilities to use, in the process not just maximizing her earnings but also increasing her sense of self-worth. Finally, it will perceive the individual’s relationship and leisure needs and help her meet them. One of the duties of CI will be as the gatekeeper to the Data Utility service and brands that seek to message and sell to the individual.

    While the CI will have powerful capabilities, it will be under the total command of the individual. She can change its functionalities whenever she wants and even switch it off if she desires, much like today’s smartphones.

    To my mind, CI will, over the next decade, become the most widely prevalent form of AI. I like to think of a CI as AI with soul. A form of augmented intelligence fusing an individual’s psyche, with all its complexity and humanity intact, with AI’s power, speed, and reach.

     

    Ashoke Agarrwal is a veteran advertising professional with around four decades in advertising and marketing services. Agarrwal, a chemical engineer from IIT Mumbai and a postgraduate from IIM Bangalore, is a pro-entrepreneur with past and current ventures in market research, advertising, CGI, e-learning and brand consultancy.

     

  • Meesho launches campaign

    By Our Staff

     

    Meesho, internet commerce platform, has launched a new campaign to encourage MSMEs to digitise their business. ‘India bhar pe chayega’ highlights how sellers can grow their business with Meesho. The TVC features prominent actors such as Deven Bhojani and Nitesh Pandey. The new ad campaign targets audiences in metro as well as  Tier 2+ markets.

     

    Said Laksminarayan Swaminathan, CXO, Supply Growth at Meesho: “Meesho’s latest campaign, ‘India bhar pe chayega’ highlights how sellers can grow their businesses with Meesho. Traditionally, businesses are limited by their geographical reach. With the help of digitisation and reach provided by ecommerce, businesses can cater to customers’ needs anywhere and at any time. We want to encourage independent business owners of small to mid-sized stores, shops and other retail establishments to digitise their business.”

     

  • Meesho moves (to) Sideways for brand-building

    By Our Staff

     

    Meesho, the online shopping site and e-commerce platform, has announced its partnership with Sideways for strategic guidance and creative development of their brand campaigns through the year.

     

    Said Abhijit Avasthi, Co-Founder, Sideways: “Meesho will be doing for a billion Indians what the incumbent e-commerce players have not been able to do even after many years – truly democratize the power of ecommerce for a billion Indians. We are excited about the opportunity and hope to build one of India’s most loved brands in the very near future.”

     

    Added Lucky Saini, VP & Head of Brand: “We are absolutely delighted to go Sideways. In Sideways, we have found the right partner during this hyper-growth phase of our journey. They truly are a different kind of agency with an integrated team of strategists, creative folks and technologists who understand internet businesses and the pulse of Indian consumers. Together we aim to build Meesho as one of the largest internet companies in India and a brand that people love.”

     

  • ALTBalaji launches metaverse game

    By Our Staff

     

    ALTBalaji has announced a first-of-its-kind metaverse-based game based around its reality show Lock Upp. With this game, players can join the celebrity contestants on the show, explore the captive world of the Lock Upp metaverse and take an active role in the real ecosystem and win prizes.

     

    Lock Upp: Badass Jail Atyaachaari Khel will be streamed live on ALTBalaji and MX Player. There will be 13 popular celebrity contestants locked up in Kangana Ranaut’s jail. They will compete for the most basic amenities as they fight for the winner’s title. The remaining super-controversial celebrity contestants will soon be revealed to the viewers who, as a first, can also interact with them and be a unique part of the show and even experience the show in the Lock Upp Metaverse!

     

  • From e-commerce to g-commerce in the Metaverse

    The Metaverse Gallery in Second Life. Picture by Dean Terry (Creative Commons Licence)

     

     

    By Ashoke Agarrwal

     

    Ashoke Agarrwal

    Technology forecasting has always fascinated me. I am an avid follower of the modern gurus of technology forecasting – Ray Kurzweil and Amy Webb, who focus on the near future. In addition, I lapped up Isaac Asimov, Arthur C Clarke and Frank Herbert’s nuanced takes on the distant future.

     

    Lately, AI’s impact on the world at large and, in particular, in the areas of marketing and communication has fascinated me.

     

    My blog (hardraincafe. wordpress.com) stands testimony, with more than half of the posts dedicated to the subject over the past three years.

     

    I was delighted when literary giants like Kazuo Ishiguro with “Klara and The Sun” and Ian Mcewan with “Machines Like Us” wove brilliant, though somewhat disquieting, narratives around the emergence of sentient AI in day-to-day life.

     

    A couple of months ago, another technology area caught my attention – the Metaverse. Metaverse is a word coined by Neal Stephenson in his 1992 novel “Snow Crash”. Metaverses are rich virtual worlds driven by VR, AR and AI, in which a person as an avatar can spend hours doing all that she does in the real world – working, playing, socializing, travelling and shopping.

     

    “Second Life”, an online multimedia platform where one enters as an avatar, is a first-generation Multiverse. However, many purists dismiss it as a later generation multiplayer, multimedia game.

     

    Facebook’s entry into the area portends the possible emergence of Metaverse as a technology platform whose impact on the future can be immense.

     

    As a result, Metaverse has become a part of my musing on the future of commerce, marketing, and communication.

     

    Technology forecasting is the disciple of looking for nodes where socio-cultural, economic and technological trends converge.

     

    The Metaverse phenomenon is likely to take a decade or more to mature. Metaverses can come in many flavours. For example, some Metaverses can give their inhabitants the power to fly! Or even suspend the laws of physics as we know them! Others could locate themselves on a Mars-like planet or the universe as imagined by Star Trek! And many others could be replicas of the natural world with a twist or two mixed in.

     

    The upshot is that as Metaverse technology matures, there will be a slew of Metaverses competing for market share.

     

    And like any other brand, they will compete based on consumer insight.

     

    In the first phase, the bulk of consumers of Metaverses will come from today’s tweens and teens.

     

    Research across the world among today’s teens and tweens has indicated that a critical psychological trait of this segment is an inclination to experiment and explore a variety of identities. This need drives them to be open to the world, curious and positive of various modes and mores of sexual orientation, race and ethnicity.

     

    The Generation Z need to explore various identities is likely to be great news for the gaming industry.

     

    In his book, “Games. Agency As Art” C, Thi Nguyen, a professor of philosophy, offers a deep insight into the role of games in human life. He posits that playing games are a motivational inversion of life. In ordinary practical life, we usually take the means for the sake of the ends. But in games, we take up an end for the sake of the means.

     

    According to Nguyen, the characteristics of a game are:

    :: It tells us to take up a particular goal

    :: It designates abilities with which we can strive for achieving this goal

    :: It finally packages all that up with a set of obstacles crafted to fit these goals and abilities.

     

    In sum, we play games to sculpt an alternate form of “agency” – that is, identity! Thus games answer a critical need of today’s tweens and teens, provided they are inventive and varied enough to offer an array of widely different identities in the natural world and in the Metaverses to come.

     

    Further, the need for experimentation with identity also manifests itself in the consumption habits of Generation Z. They range widely in what they consume and actively seek new experiences while they shop. Consequently, they despise the sameness of the big-box shopping experience, whether offline or online.

     

    Metaverses, whatever their form, will all need to drive the consumption of goods and services for them to become viable businesses. Some of these goods and services will be unique to a given Metaverse. Beyond this, they will need to allow, within the Metaverse, the buying of brands of products and services from the real world.

     

    I forecast that every Metaverse will compete to provide a shopping experience that is unique to it and caters uniquely to the needs of its consumers. A happy synergy of the shopping and gaming experience will drive this uniqueness. In the Metaverse, world shopping will become a game that allows the consumer to take on a set of abilities and thus a new identity to purchase a particular brand of product or service. This identity (or agency) will be a layer atop the avatar’s identity the consumer has adapted within the Metaverse. The obstacles built into the game’s design will adhere to the overall environment of the Metaverse.

     

    I like to think of this version as g-commerce as in gamed-commerce. It will be a generational leap from the era of e-commerce and will be a crucial feature of Metaverses.

     

    The game’s sponsor could be a product or service category whereby the player decides among a set of participating brands. It could also be exclusive to a brand where the end is to achieve the best possible price.

     

    The creative possibilities are immense, and to guess them now would be akin to guessing the forms advertising has taken in the 21st century based on what it was, say, in the age of radio.

     

    Just think of the possibilities, say with the product category of sports shoes. Could it be a game in a low-gravity Mars-like Metaverse where our avatar can split into three and race a 10 km race wearing three competing brands? Or could it be a brand-sponsored event where our avatar races with other avatars and gets a discount commensurate with his achievement?

     

    In the age of g-commerce, Amazon will need to ramp up its inventiveness manifold if it wants to continue with its growing dominance of consumer commerce. So perhaps it should look to leverage its market value today to buy up gaming companies and drop its current austere Bania avatar for a freewheeling creative culture.

     

  • Sara Ali Khan campaigns for Flipkart’s Shopsy

    By Our Staff

     

    Flipkart’s social commerce platform, Shopsy rolled its latest campaign ‘It happens only on Shopsy’. Created by Tilt Brand Solutions Private Limited, the campaign features two ad films.

     

    Talking about the campaign, Prakash Sikaria, Senior Vice President – Growth and Monetisation, Flipkart, said: “Our priority with Shopsy since inception, has been to pay close attention to our customers’ nuanced needs and provide them with best offerings leveraging Flipkart’s established delivery networks, infrastructure and technology. Today’s shoppers prefer an expansive range of offerings that is both easily accessible and value driven. This campaign is yet another step towards establishing Shopsy as a one-stop destination that caters to customers’ various needs while committing to deliver value.”

     

  • Hey Alexa! Gimme India Today news on UP elections!

    By Our Staff

     

    Indiatoday.in and Amazon Alexa have come together to bring viewers the Ground Zero report for the UP elections.

     

    Notes a communique: “The partnership puts the focus on delivering most factual information and insightful analysis through three episodes of our flagship show Trigger Point hosted by Preeti Chaudhary,” adding: “As the 7 phases of polling nearly comes to an end and exit polls being around the corner, their unique content partnership comes at the crucial juncture in the most anticipated political festival of Hindi speaking belt of India – UP elections.”

     

  • Network18 joins hands with Truecaller

    By Our Staff

     

    Network18 has partnered with Truecaller to launch #ItsNotOk campaign, to raise awareness about why it’s important for women to ‘Call It Out’ on harassment issues, leading conversations on how the society can enable safer digital environment for them.

     

    The campaign, #ItsNotOk believes that policy makers, social support systems, and media platforms have a collective responsibility to stop women harassment in our country. The key focus of the campaign will be on what women can do at an individual capacity and what our society can do collectively to curtail harassment of women.

     

    The initiative will be bringing together all stakeholders including State Police, NGOs, counsellors, legal help and government representatives to talk about how, we as a society, can work together for a safer environment, where women feel empowered.

     

    Said Smriti Mehra, CEO, Business News Cluster, Network18: “Through this campaign Network18 and Truecaller aim to push for providing a safer digital environment for women. We believe that it is crucial for policy makers, social support systems and media platforms to increase awareness around all aspects of women safety.”

     

    Added Rishit Jhunjhunwala, Chief Product Officer & Managing Director at Truecaller India: “This International Women’s Day, we want to reiterate that the safety of women is critical and we all need to come together to put an end to harassment in digital communication. Every woman has the power to achieve a lot more when empowered to #callitout. The campaign #ItsNotOk was launched in 2017 with the aim to support women and ensure a safe environment. This year, with support of Network 18, we are taking a new path and urging women to come forward to #callItOut and take action against unwanted communication.”

     

  • Social media influencers grow exponentially: iCubesWire agency Survey

    By Our Staff

     

    iCubesWire, the digital marketing agency, conducted a survey among 250 marketers and social media influencers in February 2022. As Covid put a major challenge for offline marketing activities across India, brands turned to social media to amplify their messages.

     

    Said Sahil Chopra, CEO, iCubesWire: “Social media influencers in India have seen major growth in the past 2 years with many of them being now considered in mainstream marketing push by several brands. This growth is expected to continue, especially in sectors such as aviation, travel, hospitality, mobile, technology, and consumer durables etc.”

     

  • Shradha Agarwal joins Grapes digital agency as CEO

    By Our Staff

     

    Shradha Agarwal
    Shradha Agarwal

    Grapes, marketing and digital agency, has announced the appointment of Shradha Agarwal as Chief Executive Officer. She will be based out of the agency’s headquarters in Delhi and will manage the overall business and operations of the company. Agarwal takes the baton from Himanshu Arya, who will move to a more strategic role within Grapes.

     

    Speaking on the appointment, Himanshu Arya, Founder, Grapes, said: “In 2015, Shradha joined me and we launched Grapes Digital, now Grapes, and since then there has been no looking back. She has been key to the agency’s success. While leading the strategic planning function at Grapes, she has also been instrumental in laying down goals and the approach to both business and culture. Today our 200+ Grapes family comprises agile, eager and passionate performers. With Shradha taking the lead, her dedication and commitment will take us closer to the target of becoming a 500+ member strong team that will deliver path breaking creative solutions to drive huge impact for our clients.”

     

  • Vi ties up with Nazara to boost gaming content

    By Our Staff

     

    Its voice connectivity can be patchy at places, but just how many people use cellphones for only voice these days. Telecom service provider Vodafone Idea has launched a new proposition for gaming enthusiasts in India – Vi Games on the Vi App – in partnership with Nazara Technologies Limited. Vi customers will get access to a wide range of gaming content including popular game titles from various franchises in India on its gaming platform – Vi Games.

     

    Said Avneesh Khosla, Chief Marketing Officer, Vodafone Idea: “We are seeing a significant uptake of gaming consumption in India with more than 95% of gaming enthusiasts using the mobile device to enjoy a wide variety of content. Deeper penetration of smartphones and 4G availability has led to meteoric growth and adoption of gaming content making it a popular choice for fun and entertainment. We see gaming as a major focus area of  our digital content strategy and we intend to build a comprehensive play encompassing most facets of gaming with the aim of establishing Vi as a preferred destination for both, casual as well as serious gamers. Our partnership with Nazara Technologies will elevate the gaming experience that we offer to our consumers through a wide bouquet of exclusive games available on the Vi app for our users.”

     

     

  • Like SaaS, is BaaS the future?

     

     

    By Ashoke Agarrwal

     

    Ashoke Agarrwal
    Ashoke Agarrwal

    Decades ago, Xerox made a crucial shift in their route-to-market strategy.

    It started offering its high-end copiers on a pay-by-use basis. Xerox installed the machine at the user’s location (mostly corporates), maintained it and supplied all the consumables like ink. The machine kept track of the number of copies made, and the user paid, month to month, based on usage.

    Since then, the pay-by-use has become a widely used route-to-market strategy in B2B markets, from CNC machine tools to jet engines. This trend will only increase with 5G-driven IoT as a widespread technology.

    The pay-by-use model offers both the buyer and the seller a financial advantage. The buyer substitutes capital cost with a variable expense while the seller smoothens revenues with a steady cash flow while carrying increased assets on the balance sheet.

    I like to think of this model as BaaS – Brand-as-a-Service – and believe it can engender a revolution in consumer marketing of the same magnitude as SaaS – Software-as-a-Service – is doing in the software industry.

    BaaS’s advantage in the consumer marketing arena goes beyond the financial into the intangible but significant area of brand equity. Consumer brands build equity through a deepening relationship with their consumers.

    Consider a car brand that goes BaaS. It would be in far greater touch with a buyer of its car. The usage tracking will also track consumer and product behaviour enabling the brand to deliver better products and more effective marketing. Its interface with the customer will be higher. Further, a consumer in a BaaS contract will be much more amenable to shifts to a new model or even for an upsell given the spread-out nature of the financial implications.

    The advantages of BaaS hold for in categories like consumer electronics, auto and household appliances. The technologies of 5G and IoT will, shortly, create a network of smart products in these categories connected to and constantly communicating with the brand owner and each other.

    In developed markets like the US, Apple is on its way to becoming a BaaS brand. Its offers monthly fee contracts that enable customers to trade in their old models for the latest iPhones, iPad and Macs as soon as they are launched.

    Combined with Machine Learning, this smart network will enable brands to design products that better meet consumer needs while accomplishing societal goals like lowering carbon footprints. While master brands with an entire ecosystem of products will have an inherent advantage, a smart network of durable consumer devices will also incentivize cooperation among brands.

    Does BaaS make sense in FMCG categories like packaged food, personal care, and home care?

    I think it does.

    While the buy-side and sell-side financial advantages of BaaS in the area of consumer durables do not hold in the FMCG arena, the brand-building benefit of greater consumer connect and insight does.

    Let us consider an uber personal care brand that offers oral care, hair care, and skincare products. The brand, through BaaS, can more strongly incentivise its consumers to opt for the entire ecosystem of the brand’s products.

    With the arrival of flexible manufacturing technologies like 3D printing, BaaS can finally enable consumer brands to explore customisation.

    Based on the deeper relationship that a brand will have with its BaaS customers, the brand can leverage its insight into consumer needs and behaviour to offer a more customised product.

    For example, an AC manufacturer can offer a product that filters out a specific set of allergens. Or say a car manufacturer provides a driver’s seat configured for an extra tall customer.

    Even in FMCG categories, BaaS enabled customization can be a game-changer. Think of food products with customised spice levels or catering to special nutrition or dietary needs. In personal care and home care, it could be personalised perfumes. Or even special formulations to meet unique requirements.

    In the services sector like BFSI, the BaaS model can offer a viable route to market. For example, in the health insurance sector, BaaS could provide health insurance policies with renewal at monthly intervals combined with monthly health check-ups. Such policies would increase the interface between the insurance provider and the customer while also offering financial advantages to both.

    The next generation of martech will drive the widespread adaptation of BaaS in consumer marketing. This new generation will consist of a technology stack of 5-G-enabled IoT, privacy-respecting data warehousing, analysis and machine learning and flexible manufacturing by technologies like 3D printing.

    Beyond technology, BaaS will have a profound impact on the financial and marketing dynamics of consumer brands. Its progress will be parallel to developments and spread of IoT, 5G, AI and Flexible Manufacturing. Exciting times ahead!

     

     

    Ashoke Agarrwal is a veteran advertising professional with around four decades in advertising and marketing services. Agarrwal, a chemical engineer from IIT Mumbai and a postgraduate from IIM Bangalore, is a pro-entrepreneur with past and current ventures in market research, advertising, CGI, e-learning and brand consultancy. He will write on MxMIndia every other Thursday. His views here are personal.