Tag: Indian Gaming League

  • Indian Gaming League & ITC Bingo! nachos announce Gameon Cup 2023

    By Our Staff

     

    Indian Gaming League (IGL), in collaboration with ITC Bingo! Nachos, has launched Gameon Cup 2023, a gaming tournament. It will feature a range of popular titles, including BGMI, Free Fire Max, New State, Call of Duty Mobile, and comes with an impressive prize pool of 11 lakhs (approximately $13,000).

     

    Said Suresh Chand, VP & Head of Marketing, Snacks, Noodles, and Pasta, ITC Foods: “We are thrilled to launch the Bingo! Nachos Gameon Cup in association with IGL. This initiative will provide a platform for all e-gaming enthusiasts to showcase their skills while having a fun-filled experience with Bingo! Nachos. As a brand with a young TG, our partnership with IGL seamlessly aligns with our brand’s ethos, and we eagerly await the exciting gameplay it will bring.”

     

    Added Yash Pariani, CEO of IGL Indian Gaming: “We are delighted to partner with ITC Bingo! Nachos for this thrilling event. It is an extraordinary opportunity for amateur gamers to showcase their talents on a national stage and elevate their gaming journey. This tournament aims to unite gaming enthusiasts from all corners of the country, where participants can anticipate an unparalleled gaming experience, featuring top-notch production values and exhilarating gameplay.”

     

  • Hungama invests in Indian Gaming League

    By Our Staff

    Hungama, along with Hindustan Talkies, has made a strategic investment of up to US$ 500,000 in Indian Gaming League (IGL), a platform for competitive gaming. IGL will utilise the funds to acquire new users and develop new features to increase user engagement on the platform.

    Said Neeraj Roy, Founder & CEO, Hungama Digital Media: “E-sports is one of the fastest growing segments in the gaming industry in India and is expected to become even more popular as smartphone usage continues to rise. We are excited to invest in Indian Gaming League to help the platform grow further and offer gamers in the country a unique competitive experience at a scale that hasn’t been seen before. At Hungama, our plan is to engage with over 10 million gamers in the next 2 years with our e-sports initiatives.”

    Added Ashish Chowdhry, Director, Hindustan Talkies: “Today, the gaming industry is growing faster than the rest of the entertainment industry and shows no signs of slowing down. Additionally, India has the largest youth population in the world and with its ever-evolving broadband infrastructure and its affordability, we expect e-sports to soar further and create more uproar. For Hindustan Talkies, its association with e-sports allows it to foray into yet another exciting form of entertainment.”

    Said Yash Pariani, CEO, Indian Gaming League: “E-sports is still in its nascency in India. Having Hungama and Hindustan Talkies coming on board will help us reach a larger audience and scale e-sports to new heights. We’re excited to have their expertise and mentorship to guide us in the right direction and achieving our vision of making e-sports a household name.”