Tag: Dream Theatre Pvt Ltd

  • Ready, Set with Pokemon Go!

     

    By Anuka Roy

     

    Have you heard someone recently shout, “Yes! I have caught them all” or a person almost bumping in to you while walking, because they were glued on their smart phone? If the answers to the above questions are yes, then you might have got a hint by now. But if you have no clue about what is being written, well, we are talking about the location-based game, Pokémon Go. It is developed by American software company Niantic, that requires players to walk around neighbourhoods, to capture, battle, and train virtual creatures, called Pokémon, which appear on the screen as if they  were in the same real world location as the player.

     

    Now, that we have introduced the game that has been creating buzz all around, let us try and understand it from the Indian perspective. Dream Theatre has renewed its master Licensing Agreement for Pokémon in India with The Pokémon Company for Content Syndication and Licensing & Merchandising for India and South Asia. The company has rights for TV/digital syndication, consumer products, promotions, publishing and home entertainment. Dream Theatre is a leading licensing representation company and manages the licensing programmes for Pokémon, DreamWorks Animation, Rovio, Twentieth Century Fox, FIFA 2018, Real Madrid, AC Milan for India and South Asia, among other brands.

     

    Said Jiggy George, Founder and CEO of Dream Theatre Pvt Ltd, “The game is just unique and phenomenal but the most important thing is, it is not about the gameplay, where a lot of people will come and do the same thing. The fact is, it is all about Pokémon. It is an intersection of different generations. From a kid’s perspective there is resonance for the brand; a massive nostalgia is there for the early jobgoers who grew up on a Cartoon Network generation many years back. Then there are gamers who have no idea about Pokémon, which is a minority, who just love the gameplay. But what you see today is an intersection of pure love for the brand Pokémon meeting a superb gameplay,” about the latest trend of the game. He further adds, “At our end we had already done a fair bit of launches in merchandise in kids across several categories. But what this has done with Pokémon Go is to open up this market for adults- adult apparel, merchandise essentially in categories like accessories, electronic accessories for phone and computers and things like that.”

     

    Dream Theatre is working closely with Disney to relaunch the show on Hungama TV from Season One onwards with a 360-degree plan in October 2016, giving audiences a chance to follow the series from the genesis. Viacom 18’s Voot is its VOD partner. Speaking about the relationship, George said, “We have a relationship with Pokémon which is across various businesses. We have rights for Content syndication. So, we place content for Pokémon on VOD,digital, television etc. We also have rights for consumer products, for promotions, for publishing, for home entertainment and this relationship are in India and South Asia. We just got our contract renewed which goes on for the next three years.”

     

    The trend-shift has made it a good proposition for companies, brands as well as retailers, given the higher purchasing power ability of the older audience and the product possibilities across categories.  With this resurgences, Pokémon is one of the first brands in India to see appeal cut across both kids and adults. “I believe that FMCG brands could use it as a tool to run promotions to increase sales or build loyalty to their consumers. Retailers, who are going to be stocking a lot of products for Pokémon, will definitely see secondary sales. You will also see retail based promotions which will allow more audience to come in to the stores. I think it would be a mix between promotions, product and content,” he said.

     

    But in the past we have noticed that trends fade away soon due to the ever-shrinking attention span of our consumers. What is his take on this regarding Pokémon Go?  “People know this character, they grew up on this character and there is nostalgia. Secondly, this is not a casual game. This a gameplay which is very different, hooked up to Google Maps and it is almost like a treasure hunt. That engages people for a very long time. By October this year, you will see tons of products at retail. We come from a market where we are a follower market versus the kind of market that starts up with a trend. The game play is very different and it will engage for a long time. And, there is enough content, whether it is on VOD with Voot or if you look at the Disney universe there is content which will grow in next three years,” said the Founder and CEO.

     

  • Dream Theatre bags licensing deal for Candy Crush in India

    By A Correspondent

     

    Dream Theatre Pvt. Ltd. has secured licensing and merchandising rights for Candy Crush Saga in India, the cross-platform game created by King Digital Entertainment, a leading interactive entertainment company for the mobile world.

     

    Candy Crush Saga is a match three-puzzle game that was launched in 2012 for Facebook, and later as a mobile app for smart phones. While it has remained one of the top grossing games in the chart, it’s recently launched sister title Candy Crush Soda Saga is also hugely popular. Together, they draw around 91 million players every day. In order to leverage its unmatched following; Dream Theatre will help King to build its licensing programme for the emerging market of South Asia. It will build a varied portfolio of designer apparel, accessories, handbags, shoes and home furnishings.

     

    Jiggy George

    Talking about the partnership, Jiggy George, Founder & CEO, Dream Theatre Pvt. Ltd., said, “The Candy Crush phenomenon has captured the imagination of people worldwide, and has a significant audience in India. As licensing content from the digital world is an expanding trend, we are very excited to work with King to help it to build its licensing business for Candy Crush in India. Our rollout will aim to leverage the infectious energy of this brand as we take it out of the gaming arena into homes of fans.”

     

    Claes Kalborg, Licensing Guru, King Digital Entertainment, added, “We continue to grow our licensing network across the globe and are pleased to announce we’ll be working alongside top licensing agents like Dream Theatre. We’re confident that their strong relationships within India, combined with the fun and colourful design elements of the Candy Crush brand, will translate into an offering of consumer products that our players will love.”

     

    Dream Theatre is collaborating with and seeking licensees across categories likeyoung adult apparel, gadget accessories, fashion accessories, candy, gifts & novelties. The products will be rolled out in 2015.

     

  • Cadbury ties up with Warner Brothers for new merchandise deal

    By A Correspondent

     

    Cadbury Gems has announced the rollout of a new range of iconic Justice league toys through a licensing agreement with Warner Brothers. The deal has been facilitated by Dream Theatre Pvt. Ltd.

     

    Speaking about the deal, Jiggy George, Founder and CEO, Dream Theatre Pvt. Ltd. said, “We are very proud of successfully chartering the licensing agreement between Cadbury Gems and Warner Brothers. Both are powerful players whose brand values are strengthened through this mutually beneficial partnership. It is a testament to the expansive potential of promotional licensing in the burgeoning consumer marketplace of India.”

     

    The deal will also lead to the launch of a new pack called the Cadbury Gems Playpack. The unique offering allows kids to play with the pack while giving them a choice of exciting toy assortments like a Super Hero Skateboard and a Super Hero toy. To support the launch, Cadbury Gems will come up with a new TVC that showcases the new range of toys in a fun and a quirky manner.

     

  • Filmfare, Femina ink deal for brand extensions

    By A Correspondent

     

    Mumbai-based brand management and licensing firm Dream Theatre Pvt Ltd has entered into a partnership with The Times of India Group to take its magazine brands Filmfare and Femina toward brand extensions after this unique arrangement.

     

    Jiggy George

    Commenting on this deal, Jiggy George, CEO and founder of Dream Theatre Pvt. Ltd. Said: “We are thrilled to partner with Times Group on their iconic brands of Femina and Filmfare. This ushers in a new era in licensing in India and opens up new and exciting prospects for partnering with and leveraging Femina and Filmfare in hitherto unexplored products and services.”

     

    The Indian licensing market is valued at $450 million at retail and now has a further fillip with the growth of publishing licensing, notes a communique, adding: “The avenues for brand extensions for both magazines are enormous and across sectors. The entertainment magazine Filmfare, having stood for the best of cinema and film personalities is a valuable proposition for forays such as restaurants, cafes, apparel, gifts and themed entertainment. On the other hand, Femina has been the voice of the changing, modern Indian woman and its brand extensions will be intriguing too. From the rapidly changing fashion and accessory market to women’s lifestyle and personal care products, there are a number of doors to open.”